![]() ![]() I've noted it specifically because pre-R&F, just as in Civ V, the AI not only didn't prioritise settling NWs, it appeared to actively avoid them. I've seen the AI consistently settle Natural Wonders since R&F, often immediately adjacent to them. However, the point to make is that none of the other AI's tried to settle close to me, taking into account the fact that I will be applying pressure on the new city. As I did not renew it, the two cities flipped pretty fast. They were safe till the alliance expired. I had a Cultural alliance with Sumeria and so they decided that it will be safe to settle in the small spaces between my cities. I can provide a counter example to the loyalty point. And the AI does a pretty good job at that. More cities also allow them to build more districts.Īs noted, placement is the biggest consideration, not wonders or housing. Growing bigger than that can be counter-productive in terms of happiness. If their cities have a lot of overlapping tiles, they won't be able to work more than 8-9 per city. I have also noticed the AI building a lot of farms around the Medieval era, so it does get a good 2 to 4 housing just from tile improvements. As such, they do not need to grow them big and won't be building any housing improvements. The AI looks to settle a close network of cities. ![]()
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